![]() However, in high ranked games, Scout Cavalry are often used in the early Castle Age, due to their ability to counter Monks. In the Castle Age, Stables are often used to train Knights instead, which are much stronger units with the same training time. It might still be useful even until a bit after Castle Age hits due to its mobility, but the coming of Pikemen and the ever-increasing amount of Archers (who are also able to take them down easily in large enough numbers), soon to be upgraded into Crossbowmen, cause Scouts to be more and more underwhelming. ![]() Civilizations like the Lithuanians (extra food), Magyars (cheaper cost and free attack upgrades), and Mongols (faster-gathering hunters, extra vision and extra hit points for their Scout Cavalry line) excel at performing a Scout rush. Then, they are often used for harassing enemy Villagers. ![]() However, upon researching the Feudal Age, Scout Cavalry are automatically upgraded and gain +2 attack, +2 Line of Sight, and +0.35 movement speed. This also includes the collection of Sheep and other herdables, and locating resources for mining gold and stone. In the Dark Age, Scout Cavalry are primarily used as scouting units, as they do not have an attack powerful enough to be an effective battle unit. ![]()
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